Personal Work: Ranger

Final design (zbrush/Maya/Photoshop):

Final design (zbrush/Maya/Photoshop):

Realtime turntable of final design: (zbrush/Maya/Photoshop)

Early shape exploration for costume: pieces (zbrush)

Early shape exploration for costume: pieces (zbrush)

A shot of retopo and costume textures: (zbrush/maya/photoshop)

A shot of retopo and costume textures: (zbrush/maya/photoshop)

retopo front view:
(zbrush/maya)

retopo front view:
(zbrush/maya)

retopo back view:
(zbrush/maya)

retopo back view:
(zbrush/maya)

retopo front view close-up:
(zbrush/maya)

retopo front view close-up:
(zbrush/maya)

A breakdown of the character at the 2014 Zbrush Summit in Hollywood CA.

A break down of the ethereal sword effect for real-time display in Maya